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Kenji195

167 Game Reviews

29 w/ Responses

This is VERY good, though I'm still struggling to score one single goal after like 10 minutes
The biggest issue I'm having with it is how it switches to the next character, wether I'm running to the right or left, it instantly switches to other character and, because I'm obviously still pressing the same direction, what ends up happening is my current player to get FURTHER from the ball when I was just using a player that had the ball
Or when I'm chasing after the ball, when I'm obviously going after it but it then suddenly changes to other player and I end up getting further away from it
It's really annoying and it's really hard to figure out how to play this properly, the automatic game switching system messes up the gameplay pretty bad, but somehow it is still pretty fun and the visuals are attractive
And the music?, oh yeah

There's no "regular steering" in this game but drifting, there's a functional difference between them
Idk if it was intentional, but the boost mechanic compensates the drifting slide so that you may save yourself from crashing to the sides from time to time, like to kinda course-correct from the offset caused by the drift

About the cargo, initially it kinda seemed like a completely useless factor, but then I understood, it's a pretty unique "HP-ish system", or at least that's my interpretattion
With ramps, I noticed that it kinda forces the boxes to stay in their place, but this isn't consistant, they sometimes get blown away (as I'd realistically expect) or, in even rarer cases, the truck would touch the ground with its rear and explode; I kinda like but also kinda dislike the random outcome that may happen when taking ramps

Many levels felt annoyingly long, and while level length certainly technically could count as a difficulty factor, it does bother to have to start all the way back each time

It looks charming but I'd suggest to let the user adjust shadows, or maybe even be able to disable them; the game ran smoothly in my side but there were times I had to switch tabs and sometimes this would cause a lag that would last for a while, and while that's not a reason for me to lower graphics quality, I can easily imagine some users not sharing the same luxury to run the game in a playable state
(As soon as I wrote that, I checked on reviews, it seems like I'm right)
Shadow casting is expensive on resources, it makes a massive difference when getting rid of them, some games need shadows as reference for the player to move properly, but in this case they don't really seem necessary to play, although without them, I think this game wouldn't look as pretty
Mayyyybe you could also try light baking and then only have the truck and cones cast shadows in realtime?

All in all, it's a nice-fun challenge with nice visuals

I'm surprised this still saved my progress, I have 0 idea what was the last time I played this but I know for sure it must have been years
Still simple and fun, but I gotta say it is a big no for not properly displaying the offensive range, we don't know exactly what's the distance, these weapons and items are granting us larger ranges we don't really get to see/understand it at all, it's up to guess if they're in the range or not
Which is pretty bad when they're moving at high speed and you gotta wait and follow your guts when they were probably already in the range
But hey, still very nice, I just have that small nitpick

Although this is not what I'd call a game, it is a very nice experiment where I bet you learned some things here and there
I've played the 2 game submissions you published so far and I think you will pull off something great eventually, if not sooner than later!
Have my follow!

Yup, this game is very well done
Just a small note, I think you should have multiple keys for rolling, as spamming shift on some laptops can trigger special keys and maybe other shenanigans and what not, annoying stuff
Claps for you!

Heh, I really like this, I see you took inspiration on Sonic RPG "Action" mechanic, I really like the simplicity to this, I can see it as a mobile game that goes on and on, congrats to all!
I honestly would really like a downloadable version tho...

PS: I finished everything at first try! (doesn't mean I didn't grind before entering some areas); but some medals didn't activated

Edit [March 4th, 2021]: I just got in again today and got all medals all of the sudden, yey?

MidNightMaren responds:

Actually is the other way around. This game battle system went into conception way before that. It's even prior to Sonic RPG 9 game.
Props to the Ruffle team. This game would never see the light of day otherwise!
I might make a downloadable available down the line. For now it's a Newgrounds exclusive!

Btw about the medals; I for the life of me can't understand how that happened! I've been monitoring awarded people on the game and everything seems to work just fine. How that happened to you I really dont know.

I love it, I love it so much
I'm really glad you all took your time to finish this nostalgic and cheesy trip
Wish all of you good luck, can't thank you enough for this

Edit [October 16, 2022]: I finally beated Stage 3 in "Sonic Must Die" difficulty, what a challenge, I had so many close calls and really loved how I had to keep an eye on all my resources, HP, SP, Chaos Gauge and Saphire Gauge

Tried to dodge the final car multiple times until I realized it's actually imposible because the top turning speed is way slower than the "final" car
I can't get any medals tho, can you fix it? :'T
Very good concept tho!
PS: Ok, all I had to do was read "Click here to enable medals", sorry, sometimes I'm too lazy to read, especially if it's a game XD

plufmot responds:

Make sure to click the NG tank at the start to enable medals :)

My name?
My name is Uvuvwevwevwe Onyetenyevwe Ugwemubwem Ossas
PS: Interesting game!

There's a lot of things I'm planning to do, and while I doubt all of my ideas will come to life, I know for sure I'll keep doing my best!
Here we go!

Kenji Gonzalez Hoshino @Kenji195

Age 25, Male

Couple of stuff, Idk

Mexico, B.C.S.

Joined on 7/8/14

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